About me
From Art & Game Modding to Software Engineering
Summary
name: 'Dariusz',
surname: 'Begiedza',
age: 27,
location: 'Słupsk, PL',
education: 'Computer Science',
stack: ['TypeScript', 'React', '.NET']
Introduction
From an early age, I was drawn to creating worlds — this on paper, virtual ones, or today as web applications.
I am a Software Engineer, focused on full-stack development, where robust backend logic meets thoughtful design and code becomes a real end-to-end user experience.
How It Started
Computers felt like magic to me as a child. I wasn’t just playing games — I was fascinated by the fact that something lives on the screen and that entire worlds could be designed, shaped, and controlled.
My first strong experiences came from playing on a PlayStation 2 in my brother’s room. The atmosphere of games and the console itself completely absorbed me. Soon after, my cousin showed me that in Neverwinter Nights it was possible to create custom armor. That was the moment I realized games were not only meant to be played — they could be created.
The turning point was Gothic, which became my favorite game and introduced me to modding.
First Creations
At the age of 10, I was fascinated by Gothic world and community. The community was focused mainly on creating machinimas (in game made fan videos) with dubbing, and on modding. I explored both of this branches, made some friends back then. As it comes to modding I was following online tutorials and German forums, I started creating simple modifications for Gothic using the Daedalus scripting language.
I added basic characters and items, experimented with the in-game console, and explored available commands. I used to have a stack of paper sheets with codes written on them. The ones I found online or by myself. I still remeber some of most used ones till this day.b marvin b for developer “marvin” mode. f2 for console, chg -> cheat god for immortality, the most important one, haha. edit abilities ->attribute -> 4 the fourth parameter is for setting strength ( of course I set it to absurd amount to wield any weapon 😆).
At the time, it felt like pure experimentation and fun, but looking back, it was my first encounter with programming logic and system thinking.
Art High School — Visual Foundations
I was also a very creative child and enjoyed drawing, sculpting, generally creating stuff. This naturally led me to choose an art high school, where I developed visual sensitivity, composition, proportions, and attention to detail.
After graduation, I was accepted into the Academy of Fine Arts, majoring in sculpture, which was my strongest discipline at that stage of life.
Searching for Direction
After half a year, I decided to leave the academy. I struggled with the lack of structure and predictability — it felt discouraging that carefully crafted work could go unnoticed, while rushed projects often received praise.
The following years went with the COVID-19 pandemic — a period of stagnation but also reflection. During that time, I deepened my interest in graphic design. I briefly studied graphic design at other university, but it felt more like a hobby than a long-term profession.
Turning Point — Programming
The real breakthrough came when I enrolled in a web and mobile application development course.
This was a breath of fresh air — and I genuinely fell in love with programming.
What programming gave me was:
- structure
- clear rules
- immediate feedback
- endless possibilities for growth
During the course, I worked with HTML, CSS, SCSS, JavaScript, React, React Native, and PHP. For the first time, I felt I could combine creativity with concrete, practical value.
Studies & Growth
After completing the course, life directed me to move to the Netherlands. However, my curiosity and ambition pushed me to continue learning. I decided to start remote Computer Science studies in Poland while living abroad.
I am currently completing my 5th semester out of 8 (engineering degree). I value the structured courses, which complements my self-driven learning and practical experience.
Today
Today, I focus on full-stack development, mainly using React, TypeScript, and .NET. I care deeply about clean code, performance, and building products that feel solid end-to-end — from API design to polished UI.
In 2026, I continue growing both technically and creatively.